dragmire: (Thunder God)
Ganondorf Dragmire ([personal profile] dragmire) wrote2000-10-11 12:41 pm

The Castle of Mair


KINGDOM OF MAIR

The City of Mair

COURT Unseelie.
HOLDINGS Mair, Maupertius

THE HIERARCHY

KING GANONDORF DRAGMIRE
The King of Mair and ruler of all of its holdings, from Maupertius to the sea city to the east.

LADY GRELL SUTCLIFFLE
The Lady of Mair and Ganondorf's second in command. She rules the city when the king is absent.

LADY MORGANA PENDRAGON
Castellan of Maupertius, a castle nestled east of the Astar. The land previously was held by Lord Reynard.

BARONESS BEATRIX
Baroness of a Spire on the edge of Mair's territory. She is often given command of Mair soldiers.

BARONESS ARIADNE
Overseer of Mair's brothels, taverns, and gambling dens. Presently a baroness of one of the spires.

HISTORICAL EVENTS

JUNE 25 2700
Unseelie forces led by Ganondorf and Celegorm invade the city. The previous Lord of Mair is imprisoned. [X]

AUGUST 3 2700
Morgana is named castellan of Mair while Ganondorf attends negotiations in Redgate. [X]

AUGUST 4 2700
An alliance is forged with Lady Alyosha and blood granite begins shipment to Mair. [X]

OCTOBER 9 2700
Ganondorf uses the enhanced magic of the fallen moon to build his tower on top of the hill. [X]

OCTOBER 13 2700
Ganondorf establishes neutrality and trade with the Lady Keeper of the Cothromach. [X]

OCTOBER 18 2700
Forces of Mair and the mercenary band of the Red Hand invade Maupertius and drive off its lord liege. [X]

OCTOBER 30 2700
Lady Morgana is granted Maupertius during the Samhain. [X]

JANUARY 25 2700
Ganondorf is granted the lands east of Mair, so long as they can be subdued. Should he succeed, he is promised the title of King. Grell is subsequently named his second in command and Lady of Mair. [X]


CITY OF MAIR

The city of Mair is shades different than the castle that overshadows it. It owns its own culture owing to the years of intermingled Seelie and Unseelie that have occupied it since it became independent. Even under its new Unseelie master, it has changed little. The town is a hard and often dreary place, though built with a more modern sensibility than many of the ancient strongholds scattered throughout the drabwurld. In Mair, gold is everything. Nowhere is this more prominent than in the legal gambling houses that are found throughout the city. Previous warlords claimed profit from every single one of these gambling houses instead of taxing the town. This has not changed under Lord Dragmire, who tolerates these activities so long as it fills the castle's coffers with a constant influx of gold.

Over time the city has grown so that the edges of the city now thrives off the river Astar, with harbors and boats that travel up and down the river to buy and sell supplies to the rich farmlands that surround Mair. With both the river and the Road of Mair, the city has long held a dormant potential to enrich itself with trade. Of late this potential has been exploited as Lord Dragmire aggressively funds the expansion of Mair. Already there are talks of constructing a great bridge to link Dorchadas and Glaschu together.

Despite owing its allegiance to the Unseelie court, you can kick back here and relax for a while on your way home, eat well (owing to the decent pastures and fishing ports), find a comely partner for the night and leave in the morning with (almost) no regrets. Spend a night here, by all means, though it is no place to raise a family. The Las Vegas of the Drabwurld. Admit you have been to Mair and expect to raise a few eyebrows!

CASTLE OF MAIR

On the cusp of the border between Glaschu and Dorchadas, east of the river Astar stands the castle of Mair. Set on a tall hill and built as if its towers rise out of the rock itself, it was fashioned by both Seelie and Unseelie during a brief time of peace some five-hundred years past. It traded hands several times throughout the years, but eventually it was reduced to a loosely defended town that would be led by local warlords. It was a place of ill repute and loyal to no one. Most were attracted to its as a place where fortunes were made and loss in its gambling houses. The very castle itself was host to most of these revelries and fell into severe disrepair.

Recently it was seized by Ganondorf Dragmire as directed by Queen Morla. The city was taken by a small force and despite the castle's strong fortifications. Since then, builders have worked tirelessly to restore the castle its former glory. With fully manned walls, the castle has become a unassailable as it had been in years past. Of late it is primarily occupied by soldiers, knights, mercenaries, and those who receive Lord Dragmire's invitation. Entrance to the castle is strictly forbidden except to those who have an invitation. Within the castle's generous courtyards and barracks, new soldiers are trained from sunrise to sunset. Considered well fed and decently paid, the army of Mair has become a popular option among the mixed populace of humans, orcs, dwarves, and other races.

A recent addition to the castle is a single tower that rises from the rear center of the hill. This stony black tower dwarfs the highest spires of the castle and acts as a contrast to the dull gray architecture of Castle Mair. The huge tower strikes an ominous presence above the landscape and its very highest reaches seems to be ever obscured by fog and cloud cover. The tower has been magically warded to prevent anyone but Ganondorf himself entering the tower. Indeed, it was built using his dark magic and only stands so long as his power remains.

Roosting at the very top of the tower is the massive Helmaroc King. It does not descend into the city, though it has been known to pluck whole sheep and cattle from the distant farmlands as prey. A flock of other birds known as kargarocs roost around the city and surrounding area. These birds, with a wingspan of over two meters, seem to act as eyes for Lord Dragmire. Their population is small, but already they have begun to lay their first clutches of eggs.

MAUPERTIUS

Once the home of the fox lord, it was taken by conquest when forces from Mair and the mercenaries of the Red Hand banded together to seize the castle. In a bloody weak of fighting, the soldiers of Maupertius were routed and Lord Reynard was forced to flee. Ganondorf claimed the castle of his own, but soon placed Lady Morgana over the castle as his castellan to rule in his absence. Since then, she has remained the Lady of Maueprtius nestled high in the mountain stronghold near the Astar.

Though remote, the castle provides an excellent strategic fortification on the southern borders of Dorchadas and is not an easy castle to siege due to the mountainous terrain. The city largely subsists off provisions from Mair, though it is not without its own resources.

AIGEANMAITH
A city that does not yet exist, but shall be the result of a year's labors on the eastern coast of the Drabwurld.

( codes by whambam )


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